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Interactive, motion-tracking jetpack game inspired by Salesforce's Lightning Platform for their massive annual Dreamforce Conference in San Francisco. Guests took flight while working together to collect Lightning Badges, racing against each other and the clock.
My tasks included helping to develop the concept, mapping out the UX and gameplay, developing storyboards, designing the UI, art direction for the visuals and animation, UI design and UI animation, and mixing the sound and music from our composer.
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⤢Guests took flight, working together to catch every badge.